//Note: this section is a draft which can be updated at any time.// === Colonization Next Day === Welcome to this explanation page about the Next Day feature! It is a first version of this article, added at the same time the developer build has been deployed for testing. It will receive better formatting and more information along with later updates! == Current Update == Current update is a developer build and gives access to early cooking, Colony Teams and Away Teams reports. == Known Issues == It is considered to be a "Developer Build". Some accounts will not have access to some of these features as some accounts being inactive for some time have different transitions in content patches which we will cover ASAP. Cooking experience is confusing at the moment and lacks its level up options. Reports are barebones, lack tooltips and events. == Next Day Reports == Next Day gives reports about your teams and colonies and all events that happen there. Some events can also be interactive. It will tell you who sleeps where, who eats what and what ahppened to Colony and Away Teams. [ This first version only tests basic display and interactivity, but more features will expand Next Day contents! ] == Your Teams == Your teams can be Colony Teams or Away Teams. == Colony Teams == Colony Teams use the Rest & Contribute game system. It means characters can rest or contribute work depending on their skills and status by spreading 3, 4 or 5 points between Resting and Contributing. To get a normal Rest, one Rest point is enough. More Rest Points will give you a better recovery (+20% per point) from food and sleep and also generate and join Leisure Activities. Leisure Activities will be generated depending on equipment available at colony. They can be joined by other characters and used to restore happiness. If several characters are present in the same Leisure Activities they can also build friendships. == Away Teams == Away Teams use the [[away_teams_survival|Survival]] and [[dice-pool|Dice Pool]] Systems. They first must roll for Survival, and then will continue with progression thanks to their Team Speed. They will avoid ambushes thanks to their Team Stealth, collect food on the way, bandage their injuries with their Team Medical, and so on. If characters have no Stamina left, other characters will try to carry them over, costing them more Stamina. If they can't, the team becomes Stranded. This means they'll stop progressing and are stuck, they must be rescued in that case. Every Next Day, a Stranded team will make rolls to avoid injuries, losing communications, and become Lost. A team can also become Lost by other events. When this happens, you have no news and must send another team to "Investigate". All these featuers are programmed on backend, but front-end does not yet have the capacity to show dice rolls and interactions, so for now Away Teams are safely doing their "first progression" in Team Speed.