Note: a complementary page about planet attributes is available here.
Planets in EXODE are created procedurally according to the EXODE Planet Generation System, or PGS. The PGS validates a number of objectives which are extremely important to EXODE.
Planets follow a very rich design according to simple but ambitious core principles:
Elements of information from the PGS are revealed in a step-by-step process.
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A planet receives a pool of creation points, made of (Relevance * 5) + (Size * 5). A larger planet has then more creation points but relevant elements will also be spread in many more sectors.
Note: the first planet a player arrive on, after the Evacuation scene, always has (Relevance + Size) = 10. This means that starting points of a first planet is always of 200 points.
The planet receives also bonus points for temperature, comfort, light, and danger levels.
Temperature bonus points
A planet receives “temperature” bonus points if it has a temperature level further from the average of 5. We calculate a “temperature challenge”, or Tc, according to the absolute value of (5 - temperature level). The temperature level value spans from 0 to 10, giving a Tc spanning from 0 to 5.
The exact formula giving the number of bonus points is:
Bonus points = (Tc - 2) * 20
The number of bonus points is then spanning from -40 (for a temperature level of 5), to +60 (for a temperature level of 0 or 10).