During the Scanning phase, your ship travels toward an unknown planet using its veilspeed engines. Your Pilot's abilities, and the flying strategy you selected will be determinant for the (short term) future of your ship and crew.
Depending on its type and technology, your ship will have a Base Ship Speed (BSS), this speed will then be modified by two main factors: the flying strategy and your Pilot's abilities.
A local modificator, caused by the surrounding space objects and gravity, as well as by the safety measures can also modify your resulting speed.
The Base Ship Speed is determined by the quality (QL) and power of your ship engines. The engines QL is usually the same as the ship QL. The BSS value can be calculted as:
Some ships are equipped with specific technologies allowing them faster speeds. These technologies are:
You can select between different techniques for your travel toward your new home, each strategy has a different impact on the speed and on the discretion of your ship. Some techniques may be restricted depending on your Pilot skill and personality.
During the space travel phase, the speed of your ship will be impacted by the abilities of your Pilot. Your pilot will do 4 different Piloting test at different difficulties (Easy, Normal, Hard and Elite). Depending on the number of success, your ship's speed will be reduced or increased:
Note: Your Pilot will roll a test for each difficulty, even if he/she failed an easier difficulty.
The ship speed is also affected by the surrounding spatial environment, would it be space objects (asteroids, space worms, etc.) or gravity fields. In addition, safety measures, due to the damage received, may also affect your ship speed. These two factors are covered by the Local Speed Modificator (LSM) which value is determined randomly.
The Actual Ship Speed (ASS) is then determined as follow:
Alien fleets are still after you as you travel toward the planet, in order to avoid destruction, your Pilot will need to keep the ship stealthy and evade the incoming threat.
Note the selected Flying Technique may give you a bonus or a malus on your Ship Stealth ranking. If you assigned a Veilscan officer, you may receive another bonus to your Ship Evasion ranking. Some technologies or module, like the Tatscan module, can provide you a support to evade attacks or be more stealthy.
Every event can induce space exhaustion, mostly due to Veil effects, which can disturb all pilot effectiveness further. In addition, space flight itself (and the hypergalactic jump) already induces a low amount of space exhaustion.
Travelling at veilspeed is exhausting for your Pilot, leading to a reduction of his/her effectiveness by the value of his/her exhaustion. Example: in case of a 20 % exhaustion, your Pilot's skills will be considered at 80 % of their original values.
If you assigned a Shield officer, your shields may allow you to deflect some incoming threats (not implemented in the current version).