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away_teams_survival [2025/05/23 18:54] elindos |
away_teams_survival [2025/05/23 18:56] (current) elindos |
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Health will continue to go in negative (from famine or other elements) in order to keep track of his real condition. | Health will continue to go in negative (from famine or other elements) in order to keep track of his real condition. | ||
- | Also, every day he will continue to search for a Helper, but in this statuts he won't participate to Supply Runs or any other action. If negative Health becomes as high as his positive maximum Health (for instance, a characer has 80 maximum Health and is now at -80 Health), then the character dies. | + | Also, every day he will continue to search for a Helper, but in this status he won't participate to Supply Runs or any other action. If negative Health becomes as high as his positive maximum Health (for instance, a characer has 80 maximum Health and is now at -80 Health), then the character dies. |