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away_teams_survival [2025/05/23 18:52]
elindos
away_teams_survival [2025/05/31 18:45] (current)
elindos
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 //This section uses rules related to the [[dice-pool|Dice Pool]] system. You can explore [[dice-pool|this section]] to know more about it.// //This section uses rules related to the [[dice-pool|Dice Pool]] system. You can explore [[dice-pool|this section]] to know more about it.//
 +
 +//This section is about the Survival Phase. First tests are about the [[away_teams_progression|Progression Phase]], which you can [[away_teams_progression|check here]].//
  
 === Away Teams: Survival === === Away Teams: Survival ===
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 If a character is at 0 Health or less, he is considered unconscious and into a coma. If a character is at 0 Health or less, he is considered unconscious and into a coma.
  
-Health will continue to go in negative (from famine or other elements) in order to keep track of his real condition, ​and this step will continue to require ​a Helper, but he won't participate to Supply Runs or any other action. If negative Health ​is as high as his positive maximum Health (for instance, a characer has 80 maximum Health and is now at -80), the character dies.+Health will continue to go in negative (from famine or other elements) in order to keep track of his real condition
 + 
 +Alsoevery day he will continue to search for a Helper, but in this status ​he won't participate to Supply Runs or any other action. If negative Health ​becomes ​as high as his positive maximum Health (for instance, a characer has 80 maximum Health and is now at -80 Health), then the character dies.