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away_teams_survival [2025/05/23 18:54]
elindos
away_teams_survival [2025/05/31 18:45] (current)
elindos
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 //This section uses rules related to the [[dice-pool|Dice Pool]] system. You can explore [[dice-pool|this section]] to know more about it.// //This section uses rules related to the [[dice-pool|Dice Pool]] system. You can explore [[dice-pool|this section]] to know more about it.//
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 +//This section is about the Survival Phase. First tests are about the [[away_teams_progression|Progression Phase]], which you can [[away_teams_progression|check here]].//
  
 === Away Teams: Survival === === Away Teams: Survival ===
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 Health will continue to go in negative (from famine or other elements) in order to keep track of his real condition. Health will continue to go in negative (from famine or other elements) in order to keep track of his real condition.
  
-Also, every day he will continue to search for a Helper, but in this statuts ​he won't participate to Supply Runs or any other action. If negative Health becomes as high as his positive maximum Health (for instance, a characer has 80 maximum Health and is now at -80 Health), then the character dies.+Also, every day he will continue to search for a Helper, but in this status ​he won't participate to Supply Runs or any other action. If negative Health becomes as high as his positive maximum Health (for instance, a characer has 80 maximum Health and is now at -80 Health), then the character dies.