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- | ====== EXODE Version D/1 ====== | ||
- | The D1 version is the first part of "Version D". This version focused on stabilizing existing features before deploying some new ones in D/2. D/1 was released to allow players to benefit from it's "fixes", which are numerous but still do not address many specific "resolution" problems. D/2 was begun as well, with much work done on the "deadly bullets" and "starfleet" update. D/1 also reworked a large part of the entire code to make the fundation faster with receiving additional features. | ||
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- | The "D/1" part includes numerous fixes, listed below. | ||
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- | **It still leaves a lot issues in some resolutions and on mobile**; but added the following 20 points: | ||
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- | === All screens === | ||
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- | 1. Fixed: popup scroll not displayed on some resolutions. | ||
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- | 2. Fixed: popup "close button" not displayed on some resolutions. | ||
- | |||
- | === Menu === | ||
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- | 3. Fixed: music and fx play events were causing a "promise" error on Chrome. | ||
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- | 4. Fixed: following previous point, the menu was sometimes not clickable on some items (seems fixed now). | ||
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- | //Still some issues (but usable) on: mobile version, some resolutions.// | ||
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- | === Station Approach === | ||
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- | 6. Inline window was broken on some resolutions and put data all over screen. Fixed now. | ||
- | |||
- | //Still some issues (but usable) on: mobile version, some resolutions.// | ||
- | |||
- | === Station === | ||
- | |||
- | //Station has still many problems in mobile and some resolutions and this update fixes issues encountered by other situations.// | ||
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- | 7. Added an information text above the action dock. | ||
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- | 8. Notifications should behave more properly now. | ||
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- | 9. Tutorial should behave much more properly now. I have still seen one specific case of it being unresponsive, but the common situation is much better. | ||
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- | === Station Orders === | ||
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- | **This version fixes many orders: | ||
- | Find Crew, Rush It, Cancel, Move.** | ||
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- | 10. You can now execute the "Cancel order", which will restore control after 6 to 10 seconds. | ||
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- | 11. For active members, "Reunite with Crew" is replaced by the order "Find Missing Crew". | ||
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- | 12. Made a little different icon for "Find Missing Crew". | ||
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- | 13. For missing members who still have their comms, "Reunite with Crew" is replaced by "Come Back Here!". (they can come back on their own) | ||
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- | 14. Finding missing crew members now restores the investigator interface properly. | ||
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- | 15. Finding missing crew members now activates the target interface properly. | ||
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- | 16. You can now execute the "Rush It" order. This has chances to reduce execution time of current task. | ||
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- | 17. Rushing also increases stress of crew member. | ||
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- | 18. Rushing has chances to trigger a bad reaction, especially on crew members who lack Discipline or are already stressed. This can cause insults, bad execution, or other colorful reactions! | ||
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- | 19. Colorful reactions on the public comms channel can affect a little the stress of other crew members. | ||
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- | 20. Added fuel was not calculated properly (mentioned by cryptoriddler) |