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challenge-raid-the-concept [2026/01/28 17:33]
elindos
challenge-raid-the-concept [2026/02/03 22:51] (current)
elindos
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 **Selecting a target** is done by selecting and validating a sector for this team. **Selecting a target** is done by selecting and validating a sector for this team.
 +
 +== Teams ==
 +
 +You will send one Scout Team and one Strike Team at every week.
 +
 +**Scout Teams** are light, stealthy and are made of Characters only and equipment cards (weapons allowed, but not armor).
 +
 +//They are very important in Week 1 because they have an advantage when encountering unexplored sectors ; if they face a Strike team there, they can ambush it!//
 +
 +**Strike Teams** are heavier. They can receive Armors, Vehicles and Starships too but in specific slots.
 +
 +//Strike Teams have an advantage when entering explored sectors and striking already identified targets.//
 +
 +Although you'll have to draw on all the criminal and syndicate equipment you can muster, **the first slot of any team is your Public Cover**, a corrupted or infiltrated individual, and **can accept characters of any faction**.
 +
 +== Recovery ==
 +
 +All teams that have failed or are beaten are sent to recovery, but all teams that succeed remain on the sector they are sent to. 
 +
 +Characters and assets in recovery have one chance out of six (on a 6+) to recover, but a first roll is still made when they are sent there for a quick recovery. Better chances could appear later.
  
 == Sectors == == Sectors ==
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 Sectors also mention if a team is already installed there, and what group of players controls it. Sectors also mention if a team is already installed there, and what group of players controls it.
 +
 +== Missions ==
 +
 +This is not a battle-only focused situation.
 +
 +Sectors with no mission are conquered automatically by the team sent there. ​
 +
 +Others require you to complete a mission, against a specific risk value of 5+, with more complete control gained if you score more successes.
  
 The system processes your team orders all at once during [[challenge-raid-process|the Raid Battle Process]], at the same time it executes all challenges. The system processes your team orders all at once during [[challenge-raid-process|the Raid Battle Process]], at the same time it executes all challenges.