Colonization Next Day

Welcome to this explanation page about the Next Day feature!

It is a first version of this article, added at the same time the developer build has been deployed for testing.

It will receive better formatting and more information along with later updates!

Current Update

Current update is a developer build and gives access to early cooking and Away Teams reports.

Planned updates

Several issues will be addressed in two waves, one on May 13th and another on May 20th.

On May 27th, new features will also be added.

You will receive “Next Day Tickets” on every week so you can play three Days at once on May 27th, or even more if we find the features stable enough.

Known Issues

It is considered to be a “Developer Build”.

Some accounts will not have access to some of these features, as some accounts being inactive for some time have different transitions in content patches which we will cover ASAP.

Cooking experience is unclear and lack its leveling options at the moment.

Reports are barebones, lack tooltips and events.

There are also important resolution issues to expect on Away Teams as vertical scroll went MIA after jumping to another galaxy.

We for now expect it to be as usable as vanilla for regular experience, if not, then please ask us in testroom alpha and we'll figure out a way to rollback to non-developer build for some users on May 13th.

Next Day Reports

Next Day gives reports about your teams and colonies and all events that happen there. Some events can also be interactive.

It will tell you who sleeps where, who eats what and what ahppened to Colony and Away Teams.

[ This first version only tests basic display and interactivity, but more features will expand Next Day contents! ]

Your Teams

Your teams can be Colony Teams or Away Teams.

Colony Teams

Colony Teams use the Rest & Contribute game system.

It means characters can rest or contribute work depending on their skills and status by spreading 3, 4 or 5 points between Resting and Contributing.

To get a normal Rest, one Rest point is enough. More Rest Points will give you a better recovery (+20% per point) from food and sleep and also generate and join Leisure Activities.

Leisure Activities will be generated depending on equipment available at colony. They can be joined by other characters and used to restore happiness.

If several characters are present in the same Leisure Activities they can also build friendships.

Away Teams

Away Teams use the Survival and Dice Roll Systems.

They first must roll for Survival, and then will continue with progression thanks to their Team Speed.

They will avoid ambushes thanks to their Team Stealth, collect food on the way, bandage their injuries with their Team Medical, and so on.

If characters have no Stamina left, other characters will try to carry them over, costing them more Stamina.

If they can't, the team becomes Stranded. This means they'll stop progressing and are stuck, they must be rescued in that case. Every Next Day, a Stranded team will make rolls to avoid injuries, losing communications, and become Lost.

A team can also become Lost by other events. When this happens, you have no news and must send another team to “Investigate”.

All these featuers are programmed on backend, but front-end does not yet have the capacity to show dice rolls and interactions, so for now Away Teams are safely doing their “first progression” in Team Speed.