Trace:
Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
|
crafting [2025/03/06 11:13] elindos [Generic Rules] |
crafting [2025/07/27 14:45] (current) elindos |
||
|---|---|---|---|
| Line 2: | Line 2: | ||
| Crafting is a part of Colonization Gameplay where players can use their game assets to design and produce new assets for their own objectives. | Crafting is a part of Colonization Gameplay where players can use their game assets to design and produce new assets for their own objectives. | ||
| + | |||
| + | These assets will become new assets generated by players. | ||
| All ingredients in your planet are unique and generated procedurally, giving vast options in crafting to trigger positive game effects. | All ingredients in your planet are unique and generated procedurally, giving vast options in crafting to trigger positive game effects. | ||
