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crafting-general-rules [2025/03/06 16:12]
elindos
crafting-general-rules [2025/03/06 16:15] (current)
elindos
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 The default allows for ten days of storage to reach the upper limit of stored Design Points, being 5 times the team skill value. The default allows for ten days of storage to reach the upper limit of stored Design Points, being 5 times the team skill value.
  
-//This is rounded down to the closest hundred, so with a team of 70 skill value, the pool maximum will be 300).//+//This is rounded down to the closest hundred, so with a team of 70 skill value, the pool maximum will be 300 points.//
  
 === Special Perks === === Special Perks ===
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 Production teams with the '​Expert Designer'​ perk will generate a bonus of 15 points per day per power level. Production teams with the '​Expert Designer'​ perk will generate a bonus of 15 points per day per power level.
  
-Production teams with the '​Expert Documentation'​ perk will generate a pool 100 points higher per power level.+Production teams with the '​Expert Documentation'​ perk will generate a maximum ​pool (the upper limit) of 100 points higher per power level.
  
 === How to Use Design Points === === How to Use Design Points ===
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 Again, this is made to be favorable to a relaxed style of play. Again, this is made to be favorable to a relaxed style of play.
  
-During a crafting session, you use your Design Points to **prepare** assets, ​**create** new design templates, and if you already have design templates, ​**produce** elements thanks to them.+During a crafting session, you use your Design Points to [[crafting-prepare-resources|prepare]] ​assets, ​[[crafting-making-your-design|create]] new design templates, and if you already have design templates, ​[[crafting-create-produce|produce]] elements thanks to them.