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dice-pool [2025/07/27 14:36] elindos |
dice-pool [2025/07/27 14:38] (current) elindos |
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In the usual situation of dice roll tests, dice are not used as a sum but as individual values. | In the usual situation of dice roll tests, dice are not used as a sum but as individual values. | ||
- | Testing against a Difficulty means rolling your entire dice pool and trying to match that difficulty. | + | Testing against a Difficulty means rolling your entire dice pool and try to match that difficulty. |
If you roll against a Difficulty of 3+ and have 3d6 in your Dice Pool, you roll all three dice and score one success for every die that has at least 3 in its individual result. | If you roll against a Difficulty of 3+ and have 3d6 in your Dice Pool, you roll all three dice and score one success for every die that has at least 3 in its individual result. | ||
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=== Testing as total score === | === Testing as total score === | ||
- | In some rare cases, the dice pool is directly used as a total score. In that case all dice are rolled and we make the sum of their individual values. The result will the the **total score**. | + | In some rare cases, the dice pool is directly used as a total score. In that case all dice are rolled and we make the sum of their individual values. The result will be the **total score**. |
When tested as a total score, there is no success or failure, unless the total score itself is then tested as such. | When tested as a total score, there is no success or failure, unless the total score itself is then tested as such. | ||
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Characters too have their Stamina which they should recover, and with time we will also develop a Resilience impact on their individual skills. | Characters too have their Stamina which they should recover, and with time we will also develop a Resilience impact on their individual skills. | ||
- | //Note: conversion values and balance of dice rolls can be adjusted later.// | + | //Note: conversion values and balance of dice rolls may be adjusted later.// |