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evac2-alter-crew [2020/08/21 22:26] digital-wisdom |
evac2-alter-crew [2020/08/21 22:27] (current) digital-wisdom |
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===== Investigating & Altering Your Crew ===== | ===== Investigating & Altering Your Crew ===== | ||
- | After you [[evac1-build-deck|build your colony deck]] (by selecting your Origin, ship, crew and, probably, passengers or cargo) but before Station Approach which begins the real-time [[evac3-vacuate|evacuation]], you can examine your crew and make certain changes. This phase has no timer so you can take all the time that you need. | + | After you [[evac1-build-deck|build your colony deck]] (by selecting your Origin, ship, crew and, probably, passengers or cargo) but before Station Approach which begins the real-time [[evac3-evacuate|evacuation]], you can examine your crew and make certain changes. This phase has no timer so you can take all the time that you need. |
While EXODE is designed so you can't min/max everything, you can now review //**some**// of your crew members' statistics after they are generated and alter a subset of those. You have a fixed pool of Investigation points and can spend them to reveal more statistics and/or increase values. Characters with the Investigation skill in your deck give you more Investigation points (currently equal to the investigator's Quality Level) | While EXODE is designed so you can't min/max everything, you can now review //**some**// of your crew members' statistics after they are generated and alter a subset of those. You have a fixed pool of Investigation points and can spend them to reveal more statistics and/or increase values. Characters with the Investigation skill in your deck give you more Investigation points (currently equal to the investigator's Quality Level) | ||
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Do you have a particular officer that you want to base your colony game-play on? Name this character your XO! Your XO is your First Officer or "Number One" and receives a huge bonus in Discipline, Loyalty and other attributes (above and beyond the normal +10 Loyalty and +10 Discipline that officers already get). | Do you have a particular officer that you want to base your colony game-play on? Name this character your XO! Your XO is your First Officer or "Number One" and receives a huge bonus in Discipline, Loyalty and other attributes (above and beyond the normal +10 Loyalty and +10 Discipline that officers already get). | ||
- | Finally, you can rename your characters (although possibly with limitations on the Veteran ones). Once you are done altering your crew, you can move on to the evacuation itself. | + | Finally, you can rename your characters (although possibly with limitations on the Veteran ones). Once you are done altering your crew, you can move on to the [[evac3-evacuate|evacuation]] itself. |