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exode-planet-nft [2025/03/06 15:54] elindos created |
exode-planet-nft [2025/03/06 16:03] (current) elindos [Advanced Parameters] |
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The EXODE Planet is a [[alpha-planet-nft|Planet NFT]] created with thousands of unique random parameters. | The EXODE Planet is a [[alpha-planet-nft|Planet NFT]] created with thousands of unique random parameters. | ||
- | Some of these parameters alone have an outstanding impact on useful exploitation by the player, and all these combined - and combined to the various areas of utility to EXODE, from food to weaponry to ammo to ship modules or happiness - also mean that there is always something interesting to do on a planet. | + | In many cases, every single one of these parameters alone has an outstanding impact on useful exploitation by the player. |
- | === Basic parameters === | + | It is planned that all these combined - and combined to the various areas of utility to EXODE, from food to weaponry to ammo to ship modules or happiness - also mean that there is always something very interesting and unique to discover and to do on a planet. |
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+ | ===== Basic parameters ===== | ||
Basic parameters include planet [[planet-size|size]] and planet [[planet-size|type]], [[planet-temperature|temperature]], [[planet-light|light]], [[planet-comfort|comfort]] and [[planet-danger|danger]] levels. | Basic parameters include planet [[planet-size|size]] and planet [[planet-size|type]], [[planet-temperature|temperature]], [[planet-light|light]], [[planet-comfort|comfort]] and [[planet-danger|danger]] levels. | ||
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Planets also receive a number of [[planet-season|seasons]], a number of [[planet-region|regions]], each made of their own [[planet-region-landscape|landscape]] type and a number of [[planet-sectors|sectors]]. | Planets also receive a number of [[planet-season|seasons]], a number of [[planet-region|regions]], each made of their own [[planet-region-landscape|landscape]] type and a number of [[planet-sectors|sectors]]. | ||
- | Some sectors are also eligible [[planet-landing-site|landing sites]]. | + | Some sectors are also eligible [[planet-landing-site|landing sites]], and already used in scanning to try to land according to their landing difficulty. |
- | The planet is then populated with a number of [[planet-wildlife|wildlife]], vegetation life (called [[planet-plantlife|plantlife]], [[planet-ore|ore]] and [[planet-minerals]], each generated with tens or hundreds of individual parameters. | + | The planet is then populated with a number of [[planet-wildlife|wildlife]], vegetation life (called [[planet-plantlife|plantlife]]), [[planet-ore|ore]] and [[planet-minerals]], each generated with tens or hundreds of individual parameters, especially regarding research and their [[research-biofragments|biofragments]] and [[research-chemfragments|chemfragments]] |
These are only the "relevant" ones. | These are only the "relevant" ones. | ||
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More wildlife, such as attacking creatures or as part of infestation dangers, can also be generated and associated with the permanent dangers when they are generated. | More wildlife, such as attacking creatures or as part of infestation dangers, can also be generated and associated with the permanent dangers when they are generated. | ||
- | A [[planet-secret-region|secret region]] is also hidden and to be revealed only when the player will have explored all existing regions to 100 percent. | + | An additional [[planet-secret-region|secret region]] is also hidden and to be revealed only when the player will have explored all existing regions to 100 percent. |
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+ | ===== Advanced Parameters ===== | ||
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+ | Some attributes are esthetic, such as the planet's color palette or the individual animation patterns of the planetary globe. | ||
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+ | But a number of additional values are also created, called "the thirty-two variants". | ||
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+ | These numbers are to be used and combined to determine a large number of binary additions to the current template, using their binary interpretation even as they are larger integers. | ||
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+ | Loot tables are also created to determine a large set of readily usable [[planet-food|unique food]] and [[planet-materials|unique materials]] only pertaining to this planet. | ||
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+ | These food and material items will be used ever since the very first [[colonization-day|days]] of your [[gameplay-colonization|colonization]] and are thus very important for gameplay and player experience. |