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linked-pages:evac-commands [2020/06/14 22:04]
digital-wisdom created
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-===== Available Orders (Evacuation) ===== 
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-==== The necessary Evacuation tasks: ==== 
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-==== Load Fuel ==== 
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-Fuel is used to power your ship generator and hyperdrive. ​ Your ship begins with no fuel.  In this state, it **cannot** power the hyperdrive and trying to launch will fail.  Further, even if you have some fuel, as long as you are "low on energy"​ (less than 10 percent fuel capacity), the hyperdrive has 10 % less global chances to function properly. ​ While even one completed "Load Fuel" action can put your ship to good status, loading more fuel will currently increase your Final Score and, once Colonization game-play is made available, will be extremely important for your colony. 
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-**Loading Fuel currently requires 200 time (in seconds) minus crew Cybernetics and Manual/​Dexterity grades.** 
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-**Minimal time is 20 seconds.** 
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-==== Upgrade Hyperdrive ==== 
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-In 2325, ships use [[hyperdrive-technology|different technologies for space travel]]. ​ Your engine can be upgraded to use the //​Neuter-fields effect// and make a hypergalatic jump. The technology for this has been shared by the Federation due to the alien attacks.  ​ 
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-  * **Non-upgraded drives have only a 20% chance to succeed** 
-  * **If they have no fuel/​energy,​ there is no chance of success** 
-  * **If they have less than 10% fuel/​energy,​ the chance of success is reduced to only 10%**.  ​ 
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-To increase your chances, you must give the Upgrade Hyperdrive order. 
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-**This action requires a random time of 250 + (3d50 time), minus Cybernetics and Mechanics grades of the crew member assigned.** 
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-Once completed, your success chances for a jump will be increased to about  20 + (0.5 * Cybernetics and Mechanics grades of your crew member who performed the upgrade and you will received a message with the **exact "​success chances"​** estimated by the ship systems for a hypergalactic jump. 
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-You can increase your chances by ordering this action a second time. In this case, your odds again go up with the maximum being the lesser of 20 + (0.75 * Cybernetics and Mechanics grades of your crew member) or 100% 
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-You can, of course, order multiple persons to do it, but the last person to finish executing the order will adjust the maximal output to his own odds. 
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-=== Other Evacuation tasks: === 
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-[[order-manage-shields|Manage Shields (cockpit only)]] 
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-[[order-load-cargo|Load Cargo (cargo bay)]] 
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-[[order-escort-passenger|Escort Passenger (station halls)]] 
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-[[order-citizen-talk|Talk with Citizen (station halls)]] 
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-[[order-reunite-with-crew|Find Missing Crew]] 
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-[[order-comeback|Come Back Here!]] 
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-=== Specials: === 
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-[[order-equip-weapons|Distribute Weapons]] 
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-[[order-equip-suits|Equip Military Armor]] 
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-[[order-attack-target|Attack Target (if weapon is equipped)]] 
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