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- | ====== Manage Shields ====== | ||
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- | Only available in cockpit. This action lasts for 300 time (= 5 minutes). It requires [[shield-defense-technology|brain-wiring to the ship defense system]] which is extremely intense and increases stress level a lot. | ||
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- | === Benefits === | ||
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- | * For duration of this order, your ship will have a //"cancel hit"// chance, tested when your ship is going to be damaged. | ||
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- | * Cancel Hit chances will be the same as the **Warfare grade** of this crew. So, if your crew has B in Warfare (meaning between 60 and 80 %) this means you get good "cancel hit" chances of 60 to 80 percent. | ||
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- | * In addition, any damage received if the hit was not canceled will also be reduced by a percentage equal to the Warfare grade. So, if you are going to receive 20 points of damage, and have 60% warfare, you instead receive 8 points of damage. | ||
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- | * If Signals Grade is above Warfare Grade, the crew will use his Signals academic training instead of Warfare experience; for same results! | ||
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- | === Risks === | ||
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- | **Stress Level:** | ||
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- | * For duration of this order, every second, your crew will test his "Toughness/Resistant" grade; every failure gives 1 stress damage. | ||
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- | **Fatal Wounds:** | ||
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- | * For duration of this order, if your ship takes damage, your crew must test his "Toughness/Resistant" grade (minus the calculated damage); failure gives immediate damage to health and stress. This can be fatal, but usually will injure the crew the first time. | ||
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- | **Decrease in performance:** | ||
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- | * Defense performance will slowly decrease over time: if crew took stress damage and consequently has less than 100 stress resistance, defense effectiveness is reduced by the missing percentage. | ||
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- | * Defense performance also has a curve, with less effectiveness as the 5 minute time goes on. | ||
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- | === Using several crew to manage shields === | ||
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- | It is advised to rotate your crew using this. You may also have several crew managing shields at the same time, for same benefits and risks. | ||
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- | As a reminder, most crew have about 60 - 150 health; this is calculated with **Toughness grade * 2**. | ||
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- | As a reminder, most crew have about 60 - 150 initial stress resistance; this is calculated with **Discipline grade * 2**. | ||