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linked-pages:manage-shields [2020/06/16 21:31]
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-====== Manage Shields ====== 
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- Only available in cockpit. ​ This action lasts for 300 time (= 5 minutes). ​ It requires [[shield-defense-technology|brain-wiring to the ship defense system]] which is extremely intense and increases stress level a lot.  
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-=== Benefits === 
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-* For duration of this order, your ship will have a //"​cancel hit"// chance, tested when your ship is going to be damaged. 
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-* Cancel Hit chances will be the same as the **Warfare grade** of this crew. So, if your crew has B in Warfare (meaning between 60 and 80 %) this means you get good "​cancel hit" chances of 60 to 80 percent. 
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-* In addition, any damage received if the hit was not canceled will also be reduced by a percentage equal to the Warfare grade. So, if you are going to receive 20 points of damage, and have 60% warfare, you instead receive 8 points of damage. 
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-* If Signals Grade is above Warfare Grade, the crew will use his Signals academic training instead of Warfare experience; for same results! 
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-=== Risks === 
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-**Stress Level:** 
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-* For duration of this order, every second, your crew will test his "​Toughness/​Resistant"​ grade; every failure gives 1 stress damage. ​ 
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-**Fatal Wounds:** 
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-* For duration of this order, if your ship takes damage, your crew must test his "​Toughness/​Resistant"​ grade (minus the calculated damage); failure gives immediate damage to health and stress. This can be fatal, but usually will injure the crew the first time. 
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-**Decrease in performance:​** 
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-* Defense performance will slowly decrease over time: if crew took stress damage and consequently has less than 100 stress resistance, defense effectiveness is reduced by the missing percentage. 
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-* Defense performance also has a curve, with less effectiveness as the 5 minute time goes on. 
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-=== Using several crew to manage shields === 
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-It is advised to rotate your crew using this. You may also have several crew managing shields at the same time, for same benefits and risks. 
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-As a reminder, most crew have about 60 - 150 health; this is calculated with **Toughness grade * 2**. 
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-As a reminder, most crew have about 60 - 150 initial stress resistance; this is calculated with **Discipline grade * 2**.