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scan-space-travel [2021/05/22 11:48]
elindos [Base Ship Speed (BSS)]
scan-space-travel [2021/06/02 16:28] (current)
tyrnis [Flying Techniques Bonus (FTB)] Add techniques
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 Some ships are equipped with specific technologies allowing them faster speeds. These technologies are: Some ships are equipped with specific technologies allowing them faster speeds. These technologies are:
-  * //​**Racer**//:​ any ship with the //​**Racer**//​ trait doubles its BSS. +  * //​**Racer**//:​ any ship with the //​**Racer**//​ trait doubles its BSS. (note: this may change depending on balance tests)
   * //​**Turbo**//:​ ships with the //​**Turbo**//​ trait can activate a special temporary mode called "​turbospeed"​. While activate, the BSS is doubled or up to tripled but the fuel consumption dramatically increases and fluctuates too. In turbospeed mode, additional Piloting tests are needed to prevent additional damage to your ship.   * //​**Turbo**//:​ ships with the //​**Turbo**//​ trait can activate a special temporary mode called "​turbospeed"​. While activate, the BSS is doubled or up to tripled but the fuel consumption dramatically increases and fluctuates too. In turbospeed mode, additional Piloting tests are needed to prevent additional damage to your ship.
  
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 You can select between different techniques for your travel toward your new home, each strategy has a different impact on the speed and on the discretion of your ship. Some techniques may be restricted depending on your Pilot skill and personality. You can select between different techniques for your travel toward your new home, each strategy has a different impact on the speed and on the discretion of your ship. Some techniques may be restricted depending on your Pilot skill and personality.
-  * Traveling at veilspeed ​//​[Default]//: ​no positive or negative impact +  * Activate Veilspeed ​//[Default, Speed +, Stealth -]//: default flying technique, unfortunately,​ aliens seem to track veil technology better. 
-<WRAP center round todo 60%> +  * Warp Bursts //[Fuel -]//: Hard technique. Controlled speed sequence below veilspeed. Consume more Fuel, and about 2x slower than Activate Veilspeed. 
-Add the other techniques +  * Imitate Space Objects// [Stealth +, Speed -]//: Very hard technique. Imitate space objects confuse detection but is very slow (Speed --). However, it makes countermeasures more effective. ​ 
-</WRAP>+  * Hazardous paths //[Stealth ++, Speed --, Ship Integrity -]//: Very hard technique. Goes through dense nebulae, asteroid fields and interference area. Very slow and may damage the ship.
  
 ==== Flying Speed Bonus (FSB) ==== ==== Flying Speed Bonus (FSB) ====
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   * Your Ship Stealth will be determined with a Stealth test, using Piloting (Primary) + [Spaceships + Stealth] (Secondary),​ will be used to avoid being detected.   * Your Ship Stealth will be determined with a Stealth test, using Piloting (Primary) + [Spaceships + Stealth] (Secondary),​ will be used to avoid being detected.
  
-Note the selected Flying Technique may give you a bonus or a malus on your Ship Stealth ranking. If you assigned a Veilscan officer, you may receive another bonus to your Ship Evasion ranking.+Note the selected Flying Technique may give you a bonus or a malus on your Ship Stealth ranking. If you assigned a Veilscan officer, you may receive another bonus to your Ship Evasion ranking. Some technologies or module, like the  [[ship-tatscan-module|Tatscan module]], can provide you a support to evade attacks or be more stealthy.
  
 Every event can induce space exhaustion, mostly due to Veil effects, which can disturb all pilot effectiveness further. Every event can induce space exhaustion, mostly due to Veil effects, which can disturb all pilot effectiveness further.