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====== Your Colony ====== | ====== Your Colony ====== | ||
- | Players in EXODE who succeed in [[gameplay-evacuation|evacuation]] and [[gameplay-scanning|scanning]] succeed at landing at a planet. This will automatically create their first colony. | + | Players in EXODE who succeed in [[gameplay-evacuation|evacuation]] and [[gameplay-scanning|scanning]] landed on a planet in the new galaxy. |
- | They receive a unique, [[alpha-planet-nft|procedurally generated planet]], and a first colony site on this planet. | + | This will automatically create their first colony. |
- | This colony site will have one functional building thanks to the remaining [colony-building-ship-wreck|ship wreck]]. | + | They receive a unique, [[exode-planet-nft|procedurally generated planet]], and a first colony site on this planet. |
- | Surviving [[exode-citizen-crew|crew]] and [[exode-citizen-officers|officers]] are automatically deployed at this colony along with some of their landing rewards. | + | This colony site will have one first functional building: the remaining [[colony-building-ship-wreck|ship wreck]]. |
+ | |||
+ | It will be used as [[colony-building-storage|storage]], [[colony-building-workplace|workspace]], [[colony-building-cantina|cantina]], [[colony-building-livingspace|living space]] and dormitory until new buildings are designed and constructed. | ||
+ | |||
+ | === Crew and Officers === | ||
+ | |||
+ | Surviving [[exode-citizen-crew|crew]] and [[exode-citizen-officers|officers]] are automatically deployed as citizens at this colony and assigned to this building. | ||
They will await new orders. | They will await new orders. | ||
- | To do that, the player will have to assemble new [[exode-teams|teams]], naming their [[exode-teams-leaders|leaders]] and [[exode-teams-members|members]] and choosing their [[exode-teams-specialization|specialization]]. | + | To do that, the player will have to assemble new [[exode-teams|teams]], naming their [[exode-teams-leaders|leaders]] and [[exode-teams-members|members]] and to choose their [[exode-teams-specialization|specialization]]. |
+ | |||
+ | This will make his colony ready to execute its first [[colonization-day|Colonization Day]]. | ||
+ | |||
+ | Once more food items are gathered, the player will also be able to design his own food and set it food consumption | ||
+ | |||
+ | === Passengers and Cargo === | ||
[[evacuation-passengers|Passengers]] and [[evacuation-crates|loaded crates]] will await their [[colony-manual-deployment|manual deployment]] at the site. | [[evacuation-passengers|Passengers]] and [[evacuation-crates|loaded crates]] will await their [[colony-manual-deployment|manual deployment]] at the site. | ||
- | Last but not least, the [[origins|origin]] card of the player will become an asset on the colony site, with the ship wreck as its default [[exode-building-headquarters|headquarters]]. | + | === Your Origin Character === |
+ | Last but not least, the [[origins|origin]] card of the player will become an asset to protect on the colony site. | ||
+ | It will use the ship wreck as its default [[exode-building-headquarters|headquarters]]. | ||