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characters [2020/09/22 23:09]
digital-wisdom
characters [2020/09/22 23:16] (current)
digital-wisdom
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 When a Character Card is "​locked"​ to a game, it creates a "​Generated Character"​ for the duration of that game.  ​ When a Character Card is "​locked"​ to a game, it creates a "​Generated Character"​ for the duration of that game.  ​
  
-Every generated character in EXODE has [[character-profile-background|background information]] (name, gender, planet of origin, faction), current status (health, wounds, stress level, current happiness) and a number of [[character-profile-skills-rtm|skills]] that we call their "​profile"​. ​ The keywords on your Character Cards are called "​[[character-profile-traits|traits]]"​ and affect the generation of background information and skills.+Every generated character in EXODE has [[character-profile-background|background information]] (name, gender, planet of origin, faction), current status (health, wounds, stress level, current happiness) and a number of [[character-profile-skills|skills]] that we call their "​profile"​. ​ The keywords on your Character Cards are called "​[[character-profile-traits|traits]]"​ and affect the generation of background information and skills.
  
 It should be noted that, in EXODE, for simplicity, skills encompass a very broad range of concepts so that the same mechanics can be used throughout. ​ This removes many of the endless tables and memorization of traditional role-playing games like Dungeons & Dragons (D&​D). ​ Thus, not only do EXODE skills encompass traditional skills but also things that D&D considers innate abilities and attributes -- so that all can be handled in exactly the same simplified, unified fashion. ​ It should be noted that, in EXODE, for simplicity, skills encompass a very broad range of concepts so that the same mechanics can be used throughout. ​ This removes many of the endless tables and memorization of traditional role-playing games like Dungeons & Dragons (D&​D). ​ Thus, not only do EXODE skills encompass traditional skills but also things that D&D considers innate abilities and attributes -- so that all can be handled in exactly the same simplified, unified fashion. ​