Trace:

Syndicate Trooper

Important
  • This is a Crew card. Crews can be added when launching a new game. The maximum number of Crew allowed is defined by your starship.

    This card has a quality of 4. When you play this card, it generates a character.

    Quality Level increases all possible attributes of that character, some of it in base score, and most of it in skill grades.

About Traits
  • Traits mentioned on Crew, Officers, Passengers and Cargo cards can be Factions required in your deck to equip this card or special features allowed by the card.

    For Crew, Officers and Passengers they often are skills. Skills are used in the game to test the character success or failure.

    Your card equipped in a game will generate a character.

    Skills will be randomly generated on the resulting character with a score related to the card Quality Level and how skilled the character card mentions it should be in this (such as Minor skill, Major skill, or a negative).
Traits on this Card
  • Syndicate: This is a Faction trait. This asset can be used by an Origin with the Syndicate trait.

  • Criminal: This is a Faction trait. This asset can be used by an Origin with the Criminal trait.

  • Stealth: This is a skill of the Physical domain. Used to avoid detection. Also, makes you less targeted in battles: your generated threat is decreased by half of your Stealth value.

  • Tactical Shooting: This is a skill of the Physical domain. Accuracy in shooting with personal weapons and bonus damage when doing so.

Technicals
  • Sometimes a few Traits are not yet added to current wiki description.

  • In that case, we also display all technical traits that are mentioned on the card database. Some specific attributes may yet be missing from this wiki.

  • Card listed traits are: crew, syndicate, criminal, personalityStealth, personalityTacticalShooting .