Trace:

Eliza

Important
  • This is an Officer card. Officers can be added to your crew when launching a new game. The maximum number of Officers allowed is defined by your Origin and its level.

    This card has a quality of 7. When you play this card, it generates a character.

    Quality Level increases all possible attributes of that character, some of it in base score, and most of it in skill grades.

About Traits
  • Traits mentioned on Crew, Officers, Passengers and Cargo cards can be Factions required in your deck to equip this card or special features allowed by the card.

    For Crew, Officers and Passengers they often are skills. Skills are used in the game to test the character success or failure.

    Your card equipped in a game will generate a character.

    Skills will be randomly generated on the resulting character with a score related to the card Quality Level and how skilled the character card mentions it should be in this (such as Minor skill, Major skill, or a negative).
Traits on this Card
  • Versatile: This is a Faction trait. This asset has no faction requirement and can be recruited by any Origin.

  • Science: This is a skill of the Academic domain. Scientific expertise is used when performing any kind of research activity.

  • Nature: This is a skill of the Academic domain. Nature knowledge is used when researching or identifying plants or animals, when trying to collect or capture them, or when exposed to special nature conditions.

  • Medical: This is a skill of the Academic domain. Medical expertise is used when performing medical research, diagnosis, or first aid.

  • Empathy: This is a skill of the Social domain. Empathy determines many spontaneous results with other persons. Helps in conversation and in screening citizens.

  • Charisma: This is a skill of the Social domain. Charisma if used to make a good first impression when talking with citizens. Can also lead to success in spontaneous romantic activities.

  • Morality: This is a skill of the Mental domain. Morality is used to activate some specific events between citizens. Usually, different morality can lead to conflict!

  • Leadership: This is a skill of the Social domain. Leadership is especially important for officers in charge, or characters being in commanding position of a tactical team.

  • Federal Values: This is a skill of the Social domain. Characters appreciating Federal rules are law-abiding citizens of the Space Federation.

Technicals
  • Sometimes a few Traits are not yet added to current wiki description.

  • In that case, we also display all technical traits that are mentioned on the card database. Some specific attributes may yet be missing from this wiki.

  • Card listed traits are: versatile, veteran, researchOfficer, medicalOfficer, skillScienceMajor, skillNatureMajor, skillMedicalMajor, personalityEmpathy, personalityCharisma, personalityMorality, personalityLeadership, personalityFederalValues .