Alanna Vos, Marshal Federal

Important
- This is an Officer card. Officers can be added to your crew when launching a new game. The maximum number of Officers allowed is defined by your Origin and its level.
This card has a quality of 13. When you play this card, it generates a character.
Quality Level increases all possible attributes of that character, some of it in base score, and most of it in skill grades.This card is of Elite rarity.
There are only 2% chance for a card to be Elite, and this can only happen from contract packs and boosters. This usually implies a +3 Quality Level, different limits and powers to upgrades if it's upgradable, but also additional traits.
All elite cards have their Quality Level and upgradable elements already set, but also some specific traits which may not be released yet.
The card display is the one of the default non-elite, so you should use Deck Expert Tool (by clicking on Show Elite) and select a line to see a more accurate definition of its traits.About Traits
- Traits mentioned on Crew, Officers, Passengers and Cargo cards can be Factions required in your deck to equip this card or special features allowed by the card.
For Crew, Officers and Passengers they often are skills. Skills are used in the game to test the character success or failure.
Your card equipped in a game will generate a character.
Skills will be randomly generated on the resulting character with a score related to the card Quality Level and how skilled the character card mentions it should be in this (such as Minor skill, Major skill, or a negative).
Traits on this Card
- Military: This is a Faction trait. This asset can be used by an Origin with the Military trait.
- Civilian: This is a Faction trait. This asset can be used by an Origin with the Civilian trait.
- Officer: This trait is about Officer and game features. Officers are 'above the common lot'. When this crew will be generated it will receive:
- +5 bonus in all Tactical training (Orders, Cover and Shooting)
- +5 bonus in Awareness, Courage, Discipline,
- +5 bonus in Morality, Leadership, Loyalty, Popularity,
- +5 bonus in appreciation of Federal values.
- Station Expertise: This is a skill of the Academic domain. This skill increases effectiveness of all orders users when being in a starbase, such as firing weapons in station halls, loading cargo or moving between rooms.
- Awareness: This is a skill of the Physical domain. Used passively to detect threats and prevent exceptional danger. Also accelerates speed and effectiveness of some actions.
- Tactical Cover: This is a skill of the Physical domain. Personal ability to be aware of threats in tactical situations and react accordingly. Persons skilled in Cover manage to stay protected from harm.
- Tactical Shooting: This is a skill of the Physical domain. Accuracy in shooting with personal weapons and bonus damage when doing so.
- Tactical Orders: This is a skill of the Mental domain. Should this person assume tactical command then this will increase effctiveness of all other people at his/her location.
- Warfare: This is a skill of the Academic domain. War equipment experience. Used in everything in war, from personal weapons to spaceship weapons and shields.
- Toughness: This is a skill of the Physical domain. The more Toughness, the more resistant your character will effectively be! Characters have health points equal to two times his/her Toughness.
- Leadership: This is a skill of the Social domain. Leadership is especially important for officers in charge, or characters being in commanding position of a tactical team.
- Morality: This is a skill of the Mental domain. Morality is used to activate some specific events between citizens. Usually, different morality can lead to conflict!
- Federal Values: This is a skill of the Social domain. Characters appreciating Federal rules are law-abiding citizens of the Space Federation.
Technicals
- Sometimes a few Traits are not yet added to current wiki description.
- In that case, we also display all technical traits that are mentioned on the card database. Some specific attributes may yet be missing from this wiki.
- Card listed traits are: military, civilian, veteran, marshal, officer, skillStationMajor, personalityAwarenessMajor, personalityTacticalCover, personalityTacticalShooting, personalityTacticalOrdersMajor, skillWarfare, personalityResistantMajor, personalityLeadership, personalityMoralityMajor, personalityFederalValuesMajor, personalityNarcophileNegativeMajor, boundExoArmor, boundPowerGloves .
