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Escort Ships

Escort ships are game cards that you can connect to your game when launching.

If you do so, an option to Activate Escorts will be displayed in your cockpit.

Using them in Evacuation

When you do, they will warp in within seconds and join Starfleet.

  • This will add to Starfleet strength. This score is compared with Alien forces and reduces chances of being overwhelmed.
  • This will add to Intercept chances. Every second, aliens can fire at you and the fleet total intercept chances is tested first. This score can get to 100%. If the intercept roll succeeds, then the hit is canceled.

Ships destroyed: Aliens receive almost no casualty, but deal a lot to Starfleet. Every ship destroyed no longer contributes its Strength and Intercept chances.

Overwhelmed: Once alien forces exceed Starfleet strength, the maximal intercept chances are reduced. this is the overwhelmed status.

Last sacrifice: Also, once alien forces exceed Starfleet by several times its strength, the maximal intercept chances are further reduced; this means the defense line is breaking, and Starfleet is doing its best but can longer intercept the attacks.

Starfleet ship list

There are many different ships composing Starfleet. They use an emergency warp mode to get to the starbase in time, and only some ships make it.

All current Starfleet which can help you is detailed here.

Special Escorts powers

All escort ships have the Escort keyword.

This has several effects in game, detailed below.

Repeatable Evacuation: At the end of your Evacuation, all escort cards are retrieved (they don't stay connected to your game).

Low cooldown if not used: They will receive a cooldown. This cooldown is extremely low if you did not activate them (just a few minutes).

More cooldown if damaged: This cooldown gets longer depending on the number of destroyed ships in your escort squadron.

After this cooldown, the Escort will be usable again for another Evacuation!